Wild Wall
2026, 10 minutes
9:16, HD
OKTOBER
2023, 14 minutes
16:9, HD
An Eggshell Mind
2023, 14 minutes
16:9, HD
Solid State Dream
2022, 18 minutes
2-channel video, 16:9, HD
Lesson of the Airplane
2021, 8 minutes / 16 minutes
16:9, HD
Der Tiefste Raum
2021, 18 Minuten
16:9, 4K
Erratic Fiction
2020, 20 minutes
4:3, VHS quality
OKTOBER
Villa Friede, Bonn
14.10.2023 – 11.11.2023
Erratic Fiction
Kunst & Denker Contemporary, Düsseldorf
03.06. – 13.08.2023
An Eggshell Mind
WEIDEN, Düsseldorf
15.04.2023 – 15.05.2023
Ex Nihilo
Kunstverein Siegen
28.10.2023 – 11.12.2022
Slice of Life
Neuland, Bochum
05.08. – 20.08.2022
Solid State Dream
Open Forum, Berlin
25.06 – 26.06.2022
Another Eye
Kunstverein für die Rheinlande und Westfalen, Düsseldorf
24.03.2022
Lesson of the Airplane
Moltkerei Werkstatt, Köln
13.11 – 12.12.2021
Graduation show
Kunstakademie Düsseldorf
4.10 – 17.10.2021
75. Bergische Kunstausstellung
Kunstmuseum Solingen
20.09. – 31.10.2021
Surprize
Kunsthalle Düsseldorf
4.9. – 1.11.2020
The Final Seasons
Bestgruppe, Düsseldorf
9.11.2019 – 20.9.2020
A/26
A/25
A/24
A/23
A/22
A/21
A/20
A/19
Born 1995 in Lennep
Lives and works in Düsseldorf
Studied at the Kunstakademie Düsseldorf with Rebecca Warren, Marcel Odenbach and Dominique Gonzalez-Foerster
Meisterschüler of Dominique Gonzalez-Foerster
Contact: f.ribbeck(at)t-online.de
Open Forum, Berlin
25.06 – 26.06.2022
Open Forum is honored to present SOLID STATE DREAM, Fynn Ribbeck’s first solo exhibition in Berlin. Like many artists in his generation, Ribbeck is interested in the point of intersection between our digital and corporal worlds. In Ribbeck’s work, this area of intersection is surreal and blurred, bracketed by the dream world. A monumental two channel video installation sets the context for a group of sculpture and wall works.
In the video, we experience a hypnotic and completely animated world, filmed by an “analog camera” which Ribbeck built in virtual reality (including its own particular film and lenses). The piece depicts an artificial thought, a recurring dream on loop, emulating images not seen by the eye, but by the mind. We encounter staggeringly banal imagery: the gym, a tree, a cat. Within the exaggerated architecture and surreal color palette, our mind both seeks and projects meaning to the dreamlike symbology.
Characters and objects from the video seem to cross the digital barrier and emerge into the space in sculptural form. Ribbeck creates the sculptures in virtual reality and then printed them as a pattern on skin like, silicone material. After cutting out the flat shapes, Ribbeck rebuilds the sculptures in the physical world by intricately sewing their pieces together.
The wall works are multi layered and are inspired by traditional cell animation, where each frame of a film would be painted onto a transparent celluloid sheet and then photographed by a camera
the pictures show overlapping frames of subtle movement. Hinting at animation,
the each piece’s layers are derived from 3d models that have been unwrapped to the 2 dimensional.
At the turn of the 20th century, the emerging field of psychology responded to the acceleration of our experiences brought on by modernity. It was thought that analyzing dreams could provide a map that would lead us to an understanding of ourselves in this new world. As we continue to journey into the digital, we encounter an even more accelerated and vast world of experience. Perhaps surrendering to a computing power larger than our capacity, letting go of analysis and dreaming, is a way forward on this path.
Nick Koenigsknecht